It’s been a long time coming but I’ve finally recorded the first demo of Bizio. In this half-hour special we’ll start a company with Will Smith, tackle an easy portfolio project, hire some employees, slash salaries, and so much more. Take a look, leave some comments, and get pumped because Bizio is moving along. I’ll continue producing videos more regularly to cover particular features as they are added and in a while we’ll do another playtesting demo. Enjoy!
AI is such a broad term these days, but in Bizio it directly refers to the decision-making logic implemented for the non-human players in a game. You first need to understand the mechanics of a turn before you can understand how the AI leverages these mechanics to make decisions like a real human.
At this point in the project you might expect that things are organized, documented, and that we have a clear roadmap to completion. Unfortunately that is not the case, but it’s never too late to make a change for the better!
Hey! The first update on the development progress for Bizio obviously can’t cover everything I’ve done up to this point but over time I’ll cover a majority of the functionality and inner workings.